Connecting with Characters in a Virtual World

Thursday, January 31, 3:00 p.m.–4:30 p.m.
The Box at The Ray, 1768 Park Ave.

How does the immersive and 3-D nature of virtual reality enable users to connect with characters in a way that is unlike any medium that has preceded it? PlayStation R&D executive Dominic Mallinson will join leading VR-game developers to discuss building experiences in VR that allow players to develop an emotional connection with the characters around them.

Presented by PlayStation


Dominic Mallinson
As you use our Online Archives, please understand that the information presented from Festivals, Labs, and other activities is taken directly from official publications from each year. While this information is limited and doesn't necessarily represent the full list of participants (e.g. actors and crew), it is the list given to us by the main film/play/project contact at the time, based on the space restrictions of our publications. Each entry in the Online Archives is meant as a historical record of a particular film, play, or project at the time of its involvement with Sundance Institute. For this reason, we can only amend an entry if a name is misspelled, or if the entry does not correctly reflect the original publication. If you have questions or comments, please email [email protected]