Next Generation VR

Monday, January 28, 10:00 a.m.–noon
The Dell Den, 528 Main St.

The cost of producing engaging and realistic VR interactive content can become prohibitive for smaller and indie studios. This panel will discuss new ways to approach old problems (realistic avatars, volumetric capture, and linear storylines, to name a few) and how to tackle them in a way that does not overload budgets for studios.

Presented by Dell


As you use our Online Archives, please understand that the information presented from Festivals, Labs, and other activities is taken directly from official publications from each year. While this information is limited and doesn't necessarily represent the full list of participants (e.g. actors and crew), it is the list given to us by the main film/play/project contact at the time, based on the space restrictions of our publications. Each entry in the Online Archives is meant as a historical record of a particular film, play, or project at the time of its involvement with Sundance Institute. For this reason, we can only amend an entry if a name is misspelled, or if the entry does not correctly reflect the original publication. If you have questions or comments, please email [email protected]